Tag Archive for 'GDC'

IGDA Montreal 2008-03-26 – GameCamp

With 20 mini-presentation for all taste, this GameCamp was a huge success. I think we had about 150 member and non-member that came to this event. That’s pretty good!

Subjects were very varied and with only 6 minutes each presentations, you couldn’t get bored very long.

After the presentations, I talked a lot with Michael about GDC and the IGDA scholarship. I’m really thinking of going to GDC 2009 either as a CA or apply for the IGDA scholarship. After that I talked with John about Programmer resume, portfolio and stuff that would put chances on my side when sending out internship application next summer.

GDCA 2008 Nominees

The Game Developers Choice Awards 2008 nominees have been announced and Portal and BioShock are leading the pack with 5 nominations. Mass Effect and Call of Duty 4 gets 4 nominations.

What a year! This is going to be hard to decide! Just for the heck of it I’ll go with 3 predictions:

  1. Best Writing goes to Portal
  2. Best Game Design will also go to Portal
  3. Innovation Award might go to Portal

What are your predictions?

The GDCA, presented by the IGDA, is a peer-based, open nomination awards program where honours are given by developers to developers. The awards will be handed out at the Game Developers Conference, February 20th

The Not-So-Secret Master Plan

4 and a half years ago, I completed 3 years of professional technical study in Computer Science (In Quebec, this is called a “DEC“). In the last semester of my DEC, I did an internship at Air Liquide Canada, developing web application for their intranet. At the end of my internship, I accepted the job ALC was offering me as a Web Developer.

Fast forward to September 2006. I’m in Japan with 2 good friends. We’re riding the train to go to the Tokyo Game Show. Stéphane is listening to music, Marie-Michèle is reading a book and I’m lost in my thoughts. “I’m living my biggest dream. I’m in Japan! I’m going to the TGS! … … where do I go next?”. When I came back from Japan, I decided that I would do everything in my power to make my 2nd biggest dream come true.

“Your trip to Japan will be a life altering experience” a good friend had told me. At the time, I had no idea how true those words would be! hehehe

Officially, as of August 31st, I’ll no longer work for ALC. September 5th will be my first day at University, where I’ll be on my way to earn my Bachelor’s degree in Computer Science. You got that right folks! In ~20 days, I quit my job to go back to school! If that is not life altering, then I don’t know what is ^_^

Going to university is only my first step in becoming a renowned Game Programmer. Since I still have a rent to pay, I’ll find a part time job. I’m aiming for Game Tester, since that would give me a good insight into the Game Industry process.

I’ll continue volunteering at IGDA Montreal and build a good network of “inside” contact. I’ll also continue working on HexEngine and other projects to add to my portfolio. With a good portfolio and some inside contacts, I shouldn’t have any problems to find an internship.

Then, to expand my network to outside of Canada, I’ll volunteer as a CA for GDC or maybe even go for the IGDA’s GDC Student Scholarships.

After 3 years, I’ll be a Bachelor and I’ll have all the tools to land a job at Ubisoft as a Game Programmer ^_^

What do you think? That’s a good plan? A bad one? What’s your master plan to break in the game industry?

Praise the classic creators!

Alexey Pajitnov and Shigeru Miyamoto in the “special” spotlight for GDCA 2007.

Alexey Pajitnov will receive the First Penguin Award. Award that acknowledges developers who dive head first into unknown territory and pave the way for the rest of the development community.

Miyamoto-san will joins the ranks of Richard “Lord British” Garriott (Origin Systems – Ultime Online, NCSoft – City of Heroes/Vilains), Will Wright (Maxis – SimCity and The Sims), Yuji Naka (Sega – Sonic The Hedgehog), Gunpei Yokoi(Nintendo – Game & Watch and GameBoy creator), Mark Cerny and Eugene Jarvis by receiving the Lifetime Achievement Award. Miyamoto-san we wub roo!

GDCA 2007 Nominees

The Game Developers Choice Awards 2007 nominees have been annonced. The Elder Scrolls IV: Oblivion is leading with four nomminations (Game Design, Visual Arts, Writing and Best Game), followed by Viva Piñata (Character Design, Game Design and Visual Arts), Okami (Game Design, Visual Arts and Best Game) and Gears of War (Technology, Visual Arts and Best Game) with three.

If Guitar Hero II win the Audio award, Harmonix Music Systems and RedOctane will be the first in the history of GDCA to win the same award 2 years in a row. Another fun fact about this year nominations is that the Xbox 360 and the Wii each have nominations, but where is the PS3 ?

The GDCA, presented by the IGDA, is a peer-based, open nomination awards program where honors are given by developers to developers. The awards will be handed out at the Game Developers Conference, March 7th