Derek Zoolander: What say we settle this on the runway… Han-Solo?
Hansel: Are you challenging me to awalkboogie-off… Boo-Lander?
Vander Caballero (Design Director) and Alfredo Chaves (Producer) of EA Montreal showed off their new IP called Boogie. A game that shall appeal to Singstar fans and maybe to the DDR crowd. They discussed the conception of the idea through prototyping and efficient implementation during production.
After the presentation, I had some time to catch up with Bob who introduced me to Laurent, a freelance 3D artist. We talked about the state on small company or outsourcing in the industry. Laurent enlightened us on how a 3D software (Softimage|XSI, Maya, 3DS Max, etc) can lock a workflow and how hard it would be for a company to change the software, and therefore the workflow, they use.
I also had a nice discussion with Caroline and Thomas. When I joined them they were talking about if they want or don’t want kids and why. We were joined by Chris who shared some anecdotes of is two boys and games he had worked on.
All in all, another great chapter meeting. Looking forward to the next one in September!