Changes:
- TetriQuest: AI thinking now doesn’t stop the drawing and updating of the game. Gives a more fluid experience. \o/
- TetriQuest: If anyone clear more than 1 lines, it adds line cleared - 1 lines to each opponent field.
- TetriQuest: The AI settings were already modifialbe globaly, but now each board have an AI config of it’s own. Allowing different AI setting in the same match.
- TetriQuest: For each line you clear, mana is added to to the field.
- TetriQuest: Mana: You collect mana by clearing lines with mana in it.
- TetriQuest: Magics use mana.
- TetriQuest: You can’t cast magic if you don’t have enough mana.
- TetriQuest: Bug Fix: AI keeps it’s setting after it’s dead.
Challenge 200:
For this progress report : 20h
YTD : 108h / 200h
Todo:
- J.I.M. : Do not allow an object to be push into another object.
- Fix gif transparency.
- Pixel perfect collision detection.
- Rework the split of a tileset image. I should copy the pixel of the big image in the tile, instead of each time copying the big image and cropping it.


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