Progress Report 2007-08-01

Changes:

  • TetriQuest: Multiple Board shown on screen.
  • TetriQuest: Player vs Multiple AI.
  • TetriQuest: “Add line” attack.
  • TetriQuest: “Remove line” defence.
  • I refactored some of the TetriQuest functions into class, but “class” in lua seems really slow. I have to investigate to find what is causing the slowdown I’m experiencing.

Challenge 200:
For this progress report : 8h
YTD : 88h00 / 200h

Todo:

  • TetriQuest: AI react to magic attacks.
  • J.I.M. : Do not allow an object to be push into another object.
  • Fix gif transparency.
  • Pixel perfect collision detection.
  • Rework the split of a tileset image. I should copy the pixel of the big image in the tile, instead of each time copying the big image and cropping it.

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