Progress Report 2007-03-11

Changes :

  • Map Event Handlers

This changelog is really small but it’s the Progress Report I’m the most proud of. Why? Because event handlers on the map brings the engine to a point where I can create a working tech demo. Yay me! I now have in my possession the 0.0.1-proto version of J.I.M. the Journeying Intelligent Machine. J.I.M. is a small puzzle game where you must help J.I.M. out of each map. The only problem is that J.I.M. is low on energy and you also need to seek out ways to replenish his energy.

Challenge 500:
For this progress report : 6h
YTD : 28h45 / 500h

Todo :

  • Fix gif transparency
  • Timer Manager
  • Pixel perfect collision detection
  • Write a “Making of” page on how I load map created with Tiled.
  • Write “Lua part 2″ extending on the first tutorial to show how we can manage game states with lua.
  • Rework the split of a tileset image. I should copy the pixel of the big image in the tile, instead of each time copying the big image and cropping it.

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