Monthly Archive for March, 2007

Some little changes

Yesterday I’ve made some quick change to this blog. I installed K2 and a new scheme. What do you think? Neat eh?

I’ve also decided to move from a progress report every 2 weeks to a progress report every month. Doing so will give more emphasis on the tutorials and articles and remove the focus from the progress report.

I hope I’ll receive a job offer like this when I graduate

Red 5’s pitch shows a great way to recruit people. I hope I’ll receive such a job offer when I graduate!

See also :

Progress Report 2007-03-11

Changes :

  • Map Event Handlers

This changelog is really small but it’s the Progress Report I’m the most proud of. Why? Because event handlers on the map brings the engine to a point where I can create a working tech demo. Yay me! I now have in my possession the 0.0.1-proto version of J.I.M. the Journeying Intelligent Machine. J.I.M. is a small puzzle game where you must help J.I.M. out of each map. The only problem is that J.I.M. is low on energy and you also need to seek out ways to replenish his energy.

Challenge 500:
For this progress report : 6h
YTD : 28h45 / 500h

Todo :

  • Fix gif transparency
  • Timer Manager
  • Pixel perfect collision detection
  • Write a “Making of” page on how I load map created with Tiled.
  • Write “Lua part 2″ extending on the first tutorial to show how we can manage game states with lua.
  • Rework the split of a tileset image. I should copy the pixel of the big image in the tile, instead of each time copying the big image and cropping it.

GDCA 2007 Winners Announced

The GDCA winners have been announced! The big winner of this year GDCA is Gears of Wars (Technology, Visual Arts and Best Game awards). Congratulation to Cliff “CliffyB” Bleszinski, Michael Capps, Ray Davis, Rod Fergusson, Jerry O’Flaherty, Chris Perna, Tim Sweeney, Daniel Vogel.

Wii Sports won Game Design and Innovation awards. Omedetou gozaimasu (Congratulations) to Keizo Ohta, Takayuki Shimamura, Yoshiaki Yamashita!

Atsushi Inaba, Hideki Kamiya, Mari Shimazaki, Sawaki Takeyasu, Kenichirou Yoshimura from Clover Studio won Character Design and Innovation for Okami.

With Guitar Hero II wining the Audio award, Harmonix Music Systems and RedOctane became the first in the history of GDCA to win the same award 2 years in a row. Kudos to Jeff Allen, Eric Brosius, Izzy Maxwell!

Congratulations to all Game Developer that were involved in any games that were nominated ! You’re all the REAL winners of the GDCA!