HexEngine, The making of

What would be a Beginner Game Programmer without it’s own Game Engine. Back in the days, I started a project that I named HexEngine for Hextudio’s OpenGL Game Engine.

A few days ago, I removed aging dust off this project, cleaned up the code and made my first commit on Google Code.
Stay tune, HexEngine, The making of will be right back after these messages.

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